Today we want to introduce Johannes Stein and his talk about Creating a React powered Game in 25 minutes.
Johannes is a web developer interested in learning and using bleeding edge technologies. What he finds even more interesting is finding use cases that aren’t considered at first and experimenting with things that aren’t exactly “best practice”.
In his talk, he is going to demonstrate that creating games with React is way easier and more fun than one would expect it to be. During the talk he will take a look at a typical game development process example by example.
The following topics will be covered in live examples for each of them:
- Entity-component pattern (Placing ships on the screen)
- User events (moving ships around, shooting cannon balls)
- Animation (moving the enemy)
- Collision (explaining the term game loop and being able to hit enemies)
At the end you will have game written in ReactJS representing the core game mechanics.
We’re happy to have Johannes at JS Kongress 2016!
If you’re interested in his updates, you can follow him on Twitter and Github.