Johannes Stein is a web developer interested in learning and using bleeding edge technologies. What he finds even more interesting is finding use cases that aren’t considered at first and experimenting with things that aren’t exactly “best practice”.
It’s probably fair to assume that React is not your typical choice when it comes to game development. Surprisingly though, creating games with React is way easier and more fun than one would expect it to be. During this talk we will take a look at a typical game development process example by example. With each example we will be implementing a new feature until we have a playable prototype to show for by the end of the talk.
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